I’ve been looking at the Script Core code quite a lot lately, and I see lots of places where it can be improved drastically. I am contemplating rewriting the entire Script Core, this time to be alot more thread friendly. There are a few things that were left out when implementing the current Script Core, such as the built in debugger, unit importing, compiling scripts to/from binary files, and some other extra functionality. When I do decide to rewrite the engine, I am going to ensure that it is very stable on all server environments.
(Read more for some of my plans for new features)
Just a quick little update on the current development of Soldat 1.5.0d.
As was expected, still at least one major bug in Soldat 1.5.0d. The Weapon/Flag Drop Bug… Its like a thorn in my ass that won’t go away. Soldat 1.5.0d will not be released until this one is fixed. If you have any information regarding this bug, feel free to add it to the Bug Tracker (Ticked ID #260). Demos of it occurring are no longer required, got plenty.
Soon I will probably make a post regarding my plans for Soldat 1.5.1 and the future of the Script Core, so feel free to Subscribe to receieve notification when I post anything. This entry isn’t done, so click to read more.

